My name is Josh.

Sound Designer
Editor | Mixer

Film | Television | Video Games | Non-linear Media

My Work

Not Raised By Wolves - Nominated for Unity Student Game of the Year Award

Audio Lead and point of contact between Development Team and Audio Team 
Sound Design | UI | Interactive Music | Foley | Game State Features | Wwise | SourceTree

Legendary - VFS Final Project

Final Project Submission for the VFS Sound Design Program
Sound Design | Editing - SFX, Dialogue, & Music | Foley | Dialogue Recording | Mixing (5.1 and Stereo)

VFS GATVP Submission

Source: Waves Sound Design Competition 2011
Challenge: Given 24 hours and only 37 source sounds to manipulate, create a soundscape for this visual.

 

About Me

"What do you do?"

  I create sound for visual media. My passion for  film, television, and video games carry over into my  work no matter which medium I’m interacting with. As visual media changes and evolves, I want to be  right there with it on the cutting edge. Of course,  different visual media comes with different  problems  and the need for a creative mind to solve  them. That’s where I come in. Whether it’s in Post  for film or television, or work in Game Audio or  emerging non-Linear Media – I am all about  creating  the best sound experience possible. I pride  myself on being open-minded and adaptable and I  have the skills to work across various forms of  visual  media. Sound drives the feeling and emotion  behind visual media – and I am the person who  drives the sound.

 

I began my journey in sound young as a lover of music and eventually started playing, touring and recording with bands – including some releases on vinyl, CD, and cassettes and playing at SXSW Music Festival in Austin, Tx. My life took me to China for a few years where I was an English teacher, but before returning to Canada I knew once I returned I wanted to make a career in sound. Along with music, I have a great love and appreciation for film, television and video games – and that is why I chose to become a student in the Sound Design Program at Vancouver Film School.